Metaplay SDK Documentation Home

Getting Started Metaplay Docs

Building Free to Play Mobile Games for Scale Part One Metaplay

Artificial Intelligence AI in games is certainly all the rage right now and already causing waves for developers and players in game creation and consumption In this blog we dive into some of the major use cases of AI in gaming and how Metaplay supports studios to make the most of them

Getting Started Metaplay Docs

How are game studios using AI in game development in 2024

Introduction to Game Events Metaplay Docs

Metaplay 39 s Unity SDK is a Unity client library packed with features to make game programming smoother and faster Tools and workflows like Metaplay 39 s shared

Introduction To Metaplay

This article introduces the core concepts of Models Actions and Configs and how they are used to implement game logic on top of the Metaplay SDK

Introduction to Metaplay

Introduction to Game Events Metaplay Docs

You can use Metaplay to make anything ranging from single player games with server side persisted state and cheat proof game logic to games with deep meta or social features like guilds and live events

Frequently asked questions about Metaplay Mobile game backend

Metaplay Game Backend SDK An introduction to Metaplay 39 s

This page gives an overview of how we 39 ve implemented automated tests in Metaplay SDK and how you can use them in your project

Introduction to Metaplay s Programming Model

In the first part of this Metaplay Miniseries we take a look at how a little forward planning can go a remarkably long way and start to consider the principles of building for scale We 39 ll introduce the four Pillars of Scaling the fundamental foundations that you should plan for controlling and growing as your game achieves global reach

Metaplay is designed for top grossing mobile F2P development meaning that the underlying architecture choices and programming patterns are fundamentally scalable to tens of millions of players Why Metaplay Nowadays in most mobile games social features are an integral part of the game itself

This section has some practicals that introduce Metaplay 39 s main concepts and will give you a nice starting point to plan and build your game using Metaplay

This section introduces Metaplay 39 s main concepts with practical guides to help you plan and build your game using Metaplay

This page introduces the various ways in which Metaplay supports implementing in game events

Metaplay is the only backend that 39 s purpose built to handle every stage of production of a top tier mobile game from your first line of code right through to liveops and player support

Introduction to Metaplay This article will give you a high level overview of what Metaplay is and how it can help you build and operate your online game What 39 s New in Metaplay SDK Check out Release 30 to see what 39 s new in the latest major update

This article gives an overview of our pre configured infrastructure stack that ships with the Metaplay SDK

Introduction to Metaplay s Cloud Infrastructure

Introduction to Metaplay Getting Started Integrating the Metaplay SDK Metaplay s Programming Model Tutorial Game Logic Introduction to Game Configs

Introduction to Entities and Actors Metaplay Docs

The Metaplay SDK 39 s Game Events systems allow you to implement in game features activated for players based on schedule segmentation or both These Events can then be added and configured without code updates

Entities and Actors are the core building blocks of the Metaplay SDK This document is a stub Actor in an actor system is an isolated stateful object that communicates through message passing Message is an immutable unidirectional serializable object with no built in behavior or semantics

Metaplay 39 s game server is an authoritative fully programmable C backend designed for making games at scale Packed with the features you need to get starte

Metaplay 39 s game configs are a data driven way to specify the game 39 s design economy and localization data using external tools like Google Sheets and Excel

Metaplay Game Backend SDK An introduction to Metaplay 39 s

Introduction To Metaplay

Introduction to Automated Testing Metaplay Docs

Quickstart Guide Metaplay Docs

Game Programming Tools For Making Mobile Games Metaplay

Implementing Game Events Metaplay Docs

Introduction to Game Configs Metaplay Docs

Introduction to Metaplay Getting Started Integrating the Metaplay SDK Metaplay s Programming Model Tutorial Game Logic Introduction to Game Configs Tutorial